AI Insights · Timothy · July 2024
Top Boat Games Performance in Oceania for Q2 2024
Discover how the top boat games performed on the unified platform in Oceania during Q2 2024, with insights on downloads, revenue, and active users.
During the second quarter of 2024, the top boat games in Oceania showed varying trends in weekly downloads, revenue, and active users on the unified platform. Here's a closer look at the performance of these popular apps.
Battle Warship: Naval Empire experienced a notable fluctuation in weekly revenue. The app peaked at approximately $6.2K in the week of April 22 and saw a significant decline to around $1.3K by mid-June. Downloads were minimal, with a maximum of 9 in the week of April 22.
My Cruise from EYEWIND LIMITED demonstrated consistent engagement. Weekly downloads started strong with 7.4K in early April and slightly decreased to about 4K by the end of June. Revenue fluctuated, starting at $2.8K and ending at approximately $1.5K. Active users maintained a steady upward trend, reaching over 20.5K by the end of the quarter.
Port City: Ship Simulator had a mixed quarter. Weekly revenue varied, peaking at $1.5K in late April and dropping to around $530 by the end of June. Downloads were modest, with a high of 421 in early April and a low of 84 in early May. Active users showed a slight decline, starting at 797 and ending at 483.
Sea Port: Cargo Ships Harbor showed steady but low engagement. Revenue ranged from $615 to $815, with the highest earnings in the last week of June. Downloads were minimal, peaking at 38 in late April. Active users declined from 103 to 55 over the quarter.
Lastly, 대항해시대 Origin by LINE Games saw a gradual increase in revenue, starting at $64 in early April and reaching around $791 by mid-June. However, there were no recorded downloads or active users data for this period.
For more detailed insights and trends, visit Sensor Tower.